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KR6 Guide
Scholar Mage, official art

Scholar Mage

The Scholar Mage is a mage tower that deals magic damage, available from the start.

Line
mage
On Steam
After completing stage 1
On mobile
Free, unlocked by the same stars
Gold
100 gold to build, 740 gold to reach level IV

In Ironhide’s words

One of the primary defensive branches of the Academy is the Scholar Mages. After years of dedicated study of ancient texts, these mages have learned to turn their books and parchments into a literal source of power. They represent the Academy’s front-line presence in the fight for Linirea.

Levels I to IV

LevelCostDamageAttack everyRange
I1006-92 s160
II15014-242 s170
III21024-432 s180
IV28036-662 s190

Reaching level IV costs 740 gold in total; buying every skill level on top costs 1,360 gold. Selling returns 60% of gold spent; 100% before the first wave.

Level IV skills and ultimate

At level IV the Scholar Mage opens 3 skills bought with gold during the battle, and the ultimate Arcane Meteor from the Upgrades room.

Tome of Flames

  1. L1Hurls a fireball onto the path that hits enemies within 60 for 40 explosive damage and sets them burning for 32 true damage over 4 seconds.120 gold · 20 s cooldown
  2. L2Hurls a fireball onto the path that hits enemies within 60 for 100 explosive damage and sets them burning for 48 true damage over 4 seconds.120 gold · 20 s cooldown
  3. L3Hurls a fireball onto the path that hits enemies within 60 for 160 explosive damage and sets them burning for 64 true damage over 4 seconds.120 gold · 20 s cooldown

Scroll of Knowledge

  1. L1Gives all nearby towers a 50% damage boost for 8 seconds.200 gold · 25 s cooldown
  2. L2Gives all nearby towers a 75% damage boost for 10 seconds.160 gold · 25 s cooldown
  3. L3Gives all nearby towers a 100% damage boost for 12 seconds.160 gold · 25 s cooldown

Spare Copies

  1. L1Hurls a magic book onto the path, releasing 3 projectiles that hit enemies for 34-60 magic damage apiece.160 gold · 25 s cooldown
  2. L2Hurls a magic book onto the path, releasing 5 projectiles that hit enemies for 52-92 magic damage apiece.160 gold · 25 s cooldown
  3. L3Hurls a magic book onto the path, releasing 8 projectiles that hit enemies for 62-108 magic damage apiece.160 gold · 25 s cooldown

Arcane Meteor Ultimate

Calls down a great meteor that strikes a single target for 620 magic damage and stuns nearby enemies for 1 second.36 s cooldown

Unlocked by Ultimate Conjurers (5 points, Upgrades room).

Other mage towers

In Classic Rush this slot goes back to the first game’s mage line instead: Mage Tower, Adept Tower, Wizard Tower, then Arcane Wizard or Sorcerer Mage at level 4.

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