
Archer Garrison
The Archer Garrison is an archer tower that deals physical damage, available from the start.
- Line
- archer
- On Steam
- Available from the start
- On mobile
- Free, unlocked by the same stars
- Gold
- 70 gold to build, 550 gold to reach level IV
In Ironhide’s words
Now without further ado, let's take a look at our first line of defense: the Archer Garrison. They are expert marksmen trained specifically to defend the people of Linirea, proudly displaying the blue and white shield as their banner.
To fix it, revert to the default hero and towers: Gerald, Archer Garrison and Kights Order.
Levels I to IV
| Level | Cost | Damage | Attack every | Range |
|---|---|---|---|---|
| I | 70 | 4-6 | 1 s | 165 |
| II | 100 | 9-13 | 0.9 s | 180 |
| III | 150 | 13-18 | 0.7 s | 200 |
| IV | 230 | 16-26 | 0.6 s | 220 |
Reaching level IV costs 550 gold in total; buying every skill level on top costs 1,410 gold. Selling returns 60% of gold spent; 100% before the first wave.
Level IV skills and ultimate
At level IV the Archer Garrison opens 3 skills bought with gold during the battle, and the ultimate Arrow Frenzy from the Upgrades room.
Spot Weakness
- L1Marks an in-range enemy for 5 seconds, causing other damage sources to deal 30% more damage to it; against bosses the bonus is 15% instead.200 gold · 12 s cooldown
- L2Marks an in-range enemy for 6 seconds, causing other damage sources to deal 50% more damage to it; against bosses the bonus is 25% instead.200 gold · 12 s cooldown
- L3Marks an in-range enemy for 7 seconds, causing other damage sources to deal 75% more damage to it; against bosses the bonus is 35% instead.200 gold · 12 s cooldown
Eye in the Sky
- L1Grants archers and other non-Barrack towers within 220 a 15% boost to their range.120 gold
- L2Grants archers and other non-Barrack towers within 220 a 25% boost to their range.120 gold
- L3Grants archers and other non-Barrack towers within 220 a 35% boost to their range.120 gold
Tendon Pierce
- L1Fires 2 projectiles at once that deal 16-24 physical damage and stun their targets for 2 seconds.150 gold · 15 s cooldown
- L2Fires 2 projectiles at once that deal 20-30 physical damage and stun their targets for 4 seconds.150 gold · 15 s cooldown
- L3Fires 2 projectiles at once that deal 24-36 physical damage and stun their targets for 6 seconds.150 gold · 15 s cooldown
Arrow Frenzy Ultimate
For 6 seconds, fires arrows at a much faster rate: the basic attack goes off every 0.3 seconds rather than every 0.6 seconds, with each arrow targeting a random enemy in range.36 s cooldown
Unlocked by Ultimate Sentinels (5 points, Upgrades room).
Other archer towers
- Elven Elite Ranger, 14 stars on Steam
- Cursed Crossbows, 44 stars on Steam
- Sentry Watchtower, 64 stars on Steam
In Classic Rush this slot goes back to the first game’s archer line instead: Archer Tower, Marksmen Tower, Sharpshooter Tower, then Rangers Hideout or Musketeer Garrison at level 4.
Next in the codex
- Plan a loadout with the Archer GarrisonAdd four more towers, two heroes and three spells.
- All 15 towersSort by line, star price or gold cost.
- Tier list makerRank the towers yourself and share it.
- Star roadWhat your stars unlock next.