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KR6 Guide
Arcane Forger, official art

Arcane Forger

The Arcane Forger is a mage tower that deals magic damage, unlocked at 56 stars on Steam and sold separately on mobile.

Line
mage
On Steam
Unlocks at 56
On mobile
Sold as an in-app purchase
Gold
120 gold to build, 780 gold to reach level IV

In Ironhide’s words

The mages of Arcania use their powerful imagination to shape their magic into dangerous weapons.

Levels I to IV

LevelCostDamageRange
I1208-14160
II16018-36170
III22038-58180
IV28056-88190

Reaching level IV costs 780 gold in total; buying every skill level on top costs 1,830 gold. Selling returns 60% of gold spent; 100% before the first wave.

Level IV skills and ultimate

At level IV the Arcane Forger opens 3 skills bought with gold during the battle, and the ultimate Arcane Maw from the Upgrades room.

Slivering Discs

  1. L1Conjures three energy discs that spin along the path; each ground enemy within 30 of any disc takes 30-45 magic damage every 0.25 seconds.250 gold · 18 s cooldown
  2. L2Conjures three energy discs that spin along the path; each ground enemy within 30 of any disc takes 60-90 magic damage every 0.25 seconds.250 gold · 18 s cooldown
  3. L3Conjures three energy discs that spin along the path; each ground enemy within 30 of any disc takes 90-135 magic damage every 0.25 seconds.250 gold · 18 s cooldown

Prismatic Sentries

  1. L1Places 2 crystals on the path, each dealing 32-48 magic damage per second. A crystal shatters once it has dealt 100 total damage or after 10 seconds, whichever comes first.160 gold · 20 s cooldown
  2. L2Places 2 crystals on the path, each dealing 64-96 magic damage per second. A crystal shatters once it has dealt 200 total damage or after 10 seconds, whichever comes first.160 gold · 20 s cooldown
  3. L3Places 2 crystals on the path, each dealing 96-144 magic damage per second. A crystal shatters once it has dealt 300 total damage or after 10 seconds, whichever comes first.160 gold · 20 s cooldown

Hardlight Prison

  1. L1Locks as many as 2 enemies inside energy prisons for 5 seconds.200 gold · 26 s cooldown
  2. L2Locks as many as 3 enemies inside energy prisons for 7 seconds.200 gold · 26 s cooldown
  3. L3Locks as many as 4 enemies inside energy prisons for 9 seconds.200 gold · 26 s cooldown

Arcane Maw Ultimate

Summons a dragon-like maw that swallows ground enemies clustered nearby whose combined health lies between 300 and 1,200, excluding bosses and mini bosses.40 s cooldown

Unlocked by Ultimate Conjurers (5 points, Upgrades room).

Other mage towers

In Classic Rush this slot goes back to the first game’s mage line instead: Mage Tower, Adept Tower, Wizard Tower, then Arcane Wizard or Sorcerer Mage at level 4.

Next in the codex