
Gold Prospectors
The Gold Prospectors is a barracks tower that deals physical damage, unlocked at 30 stars on Steam.
- Line
- barracks
- On Steam
- Unlocks at 30
- On mobile
- Free, unlocked by the same stars
- Gold
- 120 gold to build, 800 gold to reach level IV
In Ironhide’s words
Daring dwarves that can use their picks both to fight off enemies and to extract gold wherever they go.
Levels I to IV
| Level | Cost | Units | Unit health | Unit armour | Unit damage |
|---|---|---|---|---|---|
| I | 120 | up to 8 | 40 | 0% | 3-5 |
| II | 160 | up to 8 | 60 | 0% | 4-7 |
| III | 220 | up to 8 | 90 | 0% | 7-11 |
| IV | 300 | up to 8 | 120 | 0% | 10-15 |
Reaching level IV costs 800 gold in total; buying every skill level on top costs 1,500 gold. Selling returns 60% of gold spent; 100% before the first wave.
Level IV skills and ultimate
At level IV the Gold Prospectors opens 3 skills bought with gold during the battle, and the ultimate Gold Rush from the Upgrades room.
Mad Spelunkers
- L1Sends out a mine cart that strikes enemies within 80 for 18-28 explosive damage and releases 2 dwarves, who battle on the path for 15 seconds. Every dwarf has 50 HP and hits for 3-5 physical damage each second.150 gold · 20 s cooldown
- L2Sends out a mine cart that strikes enemies within 80 for 40-60 explosive damage and releases 2 dwarves, who battle on the path for 15 seconds. Every dwarf has 65 HP and hits for 4-7 physical damage each second.150 gold · 20 s cooldown
- L3Sends out a mine cart that strikes enemies within 80 for 52-78 explosive damage and releases 2 dwarves, who battle on the path for 15 seconds. Every dwarf has 90 HP and hits for 7-11 physical damage each second.150 gold · 20 s cooldown
Tunnel Blast
- L1When dwarves pop back up onto the path, they inflict 8-12 physical damage and stun enemies for 1 second.200 gold
- L2When dwarves pop back up onto the path, they inflict 20-30 physical damage and stun enemies for 1.5 seconds.200 gold
- L3When dwarves pop back up onto the path, they inflict 32-48 physical damage and stun enemies for 2 seconds.200 gold
Reserve Miners
- L1The tower continues generating gold even while fighting enemies, at 100% of its normal rate.250 gold
- L2The tower continues generating gold even while fighting enemies, at 150% of its normal rate.100 gold
- L3The tower continues generating gold even while fighting enemies, at 200% of its normal rate.100 gold
Gold Rush Ultimate
After digging for 50 seconds — 50 seconds of mining — the miners strike a large vein, which yields 18-24 gold every 0.5 seconds over 1.5 seconds.
Unlocked by Ultimate Defenders (5 points, Upgrades room).
Other barracks towers
- Knights Order, available from the start
- Wildcat Huntresses, 16 stars on Steam
In Classic Rush this slot goes back to the first game’s barracks line instead: Militia Barracks, Footmen Barracks, Knights Barracks, then Holy Order (Paladins) or Barbarian Hall at level 4.
Next in the codex
- Plan a loadout with the Gold ProspectorsAdd four more towers, two heroes and three spells.
- All 15 towersSort by line, star price or gold cost.
- Tier list makerRank the towers yourself and share it.
- Star roadWhat your stars unlock next.