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KR6 Guide
Gold Prospectors, official art

Gold Prospectors

The Gold Prospectors is a barracks tower that deals physical damage, unlocked at 30 stars on Steam.

Line
barracks
On Steam
Unlocks at 30
On mobile
Free, unlocked by the same stars
Gold
120 gold to build, 800 gold to reach level IV

In Ironhide’s words

Daring dwarves that can use their picks both to fight off enemies and to extract gold wherever they go.

Levels I to IV

LevelCostUnitsUnit healthUnit armourUnit damage
I120up to 8400%3-5
II160up to 8600%4-7
III220up to 8900%7-11
IV300up to 81200%10-15

Reaching level IV costs 800 gold in total; buying every skill level on top costs 1,500 gold. Selling returns 60% of gold spent; 100% before the first wave.

Level IV skills and ultimate

At level IV the Gold Prospectors opens 3 skills bought with gold during the battle, and the ultimate Gold Rush from the Upgrades room.

Mad Spelunkers

  1. L1Sends out a mine cart that strikes enemies within 80 for 18-28 explosive damage and releases 2 dwarves, who battle on the path for 15 seconds. Every dwarf has 50 HP and hits for 3-5 physical damage each second.150 gold · 20 s cooldown
  2. L2Sends out a mine cart that strikes enemies within 80 for 40-60 explosive damage and releases 2 dwarves, who battle on the path for 15 seconds. Every dwarf has 65 HP and hits for 4-7 physical damage each second.150 gold · 20 s cooldown
  3. L3Sends out a mine cart that strikes enemies within 80 for 52-78 explosive damage and releases 2 dwarves, who battle on the path for 15 seconds. Every dwarf has 90 HP and hits for 7-11 physical damage each second.150 gold · 20 s cooldown

Tunnel Blast

  1. L1When dwarves pop back up onto the path, they inflict 8-12 physical damage and stun enemies for 1 second.200 gold
  2. L2When dwarves pop back up onto the path, they inflict 20-30 physical damage and stun enemies for 1.5 seconds.200 gold
  3. L3When dwarves pop back up onto the path, they inflict 32-48 physical damage and stun enemies for 2 seconds.200 gold

Reserve Miners

  1. L1The tower continues generating gold even while fighting enemies, at 100% of its normal rate.250 gold
  2. L2The tower continues generating gold even while fighting enemies, at 150% of its normal rate.100 gold
  3. L3The tower continues generating gold even while fighting enemies, at 200% of its normal rate.100 gold

Gold Rush Ultimate

After digging for 50 seconds — 50 seconds of mining — the miners strike a large vein, which yields 18-24 gold every 0.5 seconds over 1.5 seconds.

Unlocked by Ultimate Defenders (5 points, Upgrades room).

Other barracks towers

In Classic Rush this slot goes back to the first game’s barracks line instead: Militia Barracks, Footmen Barracks, Knights Barracks, then Holy Order (Paladins) or Barbarian Hall at level 4.

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